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21
LICENSE
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21
LICENSE
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@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2025 Hinterdorfer Jonas, Matyas Zsombor
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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2
README.md
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2
README.md
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# SkyNet: The Wings of Deception
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Wenn es nicht automatisch startet `start_game` ausführen.
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@ -60,7 +60,7 @@ start_game :-
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init_items,
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init_npcs,
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init_enemies,
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%clear_screen,
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clear_screen,
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write('=== SKYNET: WINGS OF DECEPTION ==='), nl,
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write('Ein Text-Adventure von Jonas Hinterdorfer und Zsombor Matyas'), nl, nl,
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intro_story,
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@ -90,7 +90,7 @@ process_command([cheat, generator_components]) :-
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assertz(player_inventory(kondensator)),
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write('EMP-Generator Komponenten erhalten!'), nl.
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process_command([cheat, generator_components]) :-
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process_command([cheat, drone_components]) :-
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assertz(player_inventory(drohnen_motor)),
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assertz(player_inventory(steuerungsmodul)),
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write('Kampfdrone Komponenten erhalten!'), nl.
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@ -23,9 +23,6 @@ craft_item(emp_generator) :-
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write('Du kannst nur in der HTL Leonding Werkstatt bauen.'), nl,
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!.
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craft_item(_) :-
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write('Du kannst diesen Gegenstand nicht bauen.'), nl.
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craft_item(kampfdrohne) :-
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player_location(htl_werkstatt),
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player_inventory(drohnen_motor),
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